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Getting Started
Working with the Code
Rendering For Leia
LeiaInitializeCameraData
LeiaCalculateViews
LeiaInitializeCameraDataFromMatrix
Updating Your Matrices
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Updating The GL Pipeline
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Appendix A: Example build.grade
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Rendering For Leia

We want to work with developers to help them bring their games to life with our lightfield technology. In order to do this, our first priority is to make sure we fit into existing systems rather than force changes on them.
LeiaInitializeCameraData
LeiaCalculateViews
LeiaInitializeCameraDataFromMatrix
Updating Your Matrices
Shaders
Updating The GL Pipeline
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LeiaInitializeCameraData
Last modified 4yr ago
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